
If you plan on using the internal SEGGER tool chain anyhow we recommend to skip the import tool and create a new project with the project wizard and if available with a CPU support package.

After a successful build with the internal compiler Embedded Studio will automatically calculate how much flash and RAM will be occupied on your target device and represent it visually in the output window.Other internal compilers (gcc/clang) can be enabled in the project options instead. The project will now be built when pressing F7 with the internal SEGGER compiler by default.This can be done in the provided example project by simply going to the drop down menu and select "Debug_Internal".To use the full potential of Embedded Studio it is required to use the internal SEGGER compiler which is based on Clang.
#Example tools.xml segger embedded studio how to#
How to switch to internal Embedded Studio compiler debug features are not fully available when debugging code created with external tool chains. Note:While it is possible to only run the external configuration where the external tool chain is called, we recommend to switch to the internal SEGGER tool chain as some e.g.

For most projects this will work out of the box, if it does not build out of the box please refer to section "Troubleshooting".To debug the example project with the IAR compiler choose "Debug_External" in the drop down menu and build the project by pressing F7.
